Tuesday, 30 November 2021

Games Inbox: Best Game Pass game, Halo Infinite battle pass, and BioShock 4 hopes

Games Inbox: Best Game Pass game, Halo Infinite battle pass, and BioShock 4 hopes
Aliens: Fireteam Elite key art
Aliens: Fireteam Elite – coming soon to Game Pass (pic: Focus Home Interactive)

The Wednesday Inbox tries to understand the mentality of whales and microtransactions, as a reader recommends PlayStation Now.

To join in with the discussions yourself email gamecentral@metro.co.uk


More than a Pass
I see that Aliens: Fireteam Elite is coming to Game Pass in a couple of weeks, which is great as I quite fancied playing the game but didn’t want to buy it as the reviews were mediocre. Which made me think, what is the best thing about Game Pass? Is it getting to play top games for no extra charge or being able to take a chance on things you’d never buy except dirt cheap in sales?

Obviously the answer is a bit of both but it’s a great service, even though I acknowledge it’s basically just Microsoft turning on god mode, since nobody else can afford to do the same thing.

I don’t want to talk about corporate bully boy tactics though, but the real issue: what is the best game on Game Pass? I’d say there’s a good argument that it’s Forza Horizon 5, which for me is the only first party game I’ve really enjoyed so far. In terms of other games, Control and Doom Eternal are great but I think my favourite is Hades, which is a great mix of something I’d never usually buy and a really great game. Game Pass at its best!

Is Game Pass sustainable? I have no idea, but it’s already more than paid for itself, as far as I’m concerned.
Benton


Now streaming
I subscribed to PlayStation Now the other day, I wanted to play The Last Of Us Part 2 and it seemed like the quickest way to get playing.

Sony don’t seem to push it as much and PlayStation Plus and it generally doesn’t seem to get the attention that Game Pass does, but I’ve actually been surprised by the reliability of the streaming and the variety of games available.

I’m not really sure what the quality of the game selection has been like in the past, but it’s certainly very good now and worth a second look if you haven’t done so for a while.
Charlie


Take your time
Count me as another person that hopes the new BioShock leak is real because I think the obvious choice would’ve been to do some kind of prequel set in Rapture, again, and I’m really glad they haven’t done that.

That’s assuming it’s true of course but what is definitely true is that 2K hasn’t rushed out a sequel. Instead they’ve given their developers time to work on the game and time for people to actually miss the franchise, rather than just knocking a new one out every other year.

BioShock isn’t even necessarily my favourite or anything but I did enjoy it and the thought that the sequel is actually trying to do the right thing, in terms of taking its time, gets me more interested. Now, just make sure it works at launch, and not six months later, and we’re really talking.
Colm


E-mail your comments to: gamecentral@metro.co.uk


No pre-orders
So if they haven’t even started Half-Life 3 yet that means it’s not going to be out until 2027 at best? Probably later since it doesn’t sound like they’re going to jump on it straight away in the new year. I just don’t get it. Does Gabe Newell not like making video games anymore? If he doesn’t then isn’t there someone at Valve that does? Or can’t they give it to some fans – the ones that do the remakes – to make it?

I just don’t get it. The people that remember the ending of the last one are going to die of old age before Valve even start work on the game. It just seems like such a pointless waste.
Dirlock


Money trail
So Ludwig has left Twitch because they showed him no love? What absolute rubbish! The reason why he’s said that is because they didn’t offer him more money, that’s why he’s gone back to YouTube. Just another YouTuber that follows the money.

He needs to know in order to get respect you have to earn it. Twitch showed him that by offering him more money the first time and how does he respect them back? Moving back to YouTube! He needs to look up the word respect, might learn what it means.
David

GC: Why shouldn’t he follow the money? Are you suggesting you wouldn’t in his position?


Horse before cart
RE: Darius. I’m not sure you can lay the blame for the broken battle pass System on ‘Microsoft execs’. Someone at 343i was employed to figure out this system and it’s head bangingly obvious it’s horribly broken.

To me it makes more sense for XP to be given based on your performance in the game and any challenges be game mode agnostic. Complete three objectives rather than capture three flags.

The lack of XP rewarded in-game and the XP available only in multiples of 50 almost seems like 343i designed a points based progression system so it seems daft calling it XP.

They’re set for their second overhaul of the battle pass, so I’m sure it will be perfect by December… 2022.

A much bigger problem for me so far is the prevalence of PC players in most of the game modes I’ve played. Their ability to instantly turn and unload their entire pistol mag completely changes how much I enjoy the game.

After finding the controller-only option playlist I was in heaven, actually having duals with other players (and occasionally winning) and if I did get the jump on an opponent it actually felt like an advantage. Sadly, its only available in the solo/duo ranked playlist right now.

Sorting out the cross-play so that old fogeys like me can enjoy Halo should be 343’s main priority in my humble opinion.
DarKerR (gamertag)

GC: So far, the biggest push seems to be to have keyboard and mouse options on consoles. Which is basically the opposite of what you, quite understandably, want.


Strange rumours
So this whole Chrono Cross thing is pretty weird, huh? I do like Chrono Cross but what made them pick that game, of all things, to do a remake? And why not Chrono Trigger? Why is such a classic game always ignored and never rereleased?

It all seems so strange but I can see how, as GC suggested, the success of NieR may have convinced Square Enix to do it. Here’s hoping it’s true, but is there any real evidence so far?
Lotto

GC: There’s an Another Eden crossover reveal event for an unnamed Square Enix on Saturday, so that half of the rumours looks like it’s going to check out.


Whale hunting
I’ve mentioned before that I use Reddit for information on games, it’s handy and in amongst the people who will tell you a game is great to justify their own purchase, they feel they have to like it having bought it, there will be a handful who give you a honest opinion.

A little while ago I saw a post on one of the gaming subs saying that to unlock everything in the new Halo it would cost over a thousand units of real money, they didn’t specify if it was dollars or pounds.

I replied to the post that it was mad to spend that much real money on a game, but what really surprised me was the replies I got to my reply.

One person told me that they had spoken to people who had spent over 100,000 on certain mobile games.

I also got some saying that FIFA is similar to Halo, and it just seemed that there were a lot of people on that thread who didn’t have any issue with it.

Coincidentally last night I saw that S.T.A.L.K.E.R 2 for Xbox Series X is listed for £319 on Amazon, I nearly had a heart attack because I’ve been curious about that game, then I could see that it’s the Ultimate Edition, but still.

There is obviously a big difference between the intrinsic value the people spending this much money see in a video game and what I see. I’m okay to pay £60-£70 for a AAA game that isn’t riddled with microtransactions, if it’s FromSoftware and maybe Bethesda I’m also happy to pay for the DLC as well because those two have been proven reliable when it comes to putting out DLC that has value – apart from horse armour, but that’s it.

I’m not paying real money either for pretty skins or for more powerful gear and weapons, I’d rather just not play a game that was set up like that.

When I asked the person who said they knew people who had spent a hundred grand on a mobile game what the payoff was? What they got for their money? They never answered me, but another person said ‘sexy waifu’ so I’m not sure what to think about that mentality.

I get that people can spend their own money on whatever they like but it just seems like a massive waste to me. Not to mention the problems it causes for the rest of us when companies that used to be respected, that used to put out quality games like Ubisoft, decide they want in on the action – they gain massive profits but lose their integrity, their soul.

I’m curious as to how other readers and GC itself sees this, I know the genie is out of the bottle and there is no putting it back now but surely everyone can’t be okay with this?
Mitchell

GC: Only a tiny proportion of players spend that sort of money, that’s why publishers refer to them as whales. It definitely happens though and it’s absolutely baffling.


Inbox also-rans
Hey, thought you might enjoy this site that sells Halo themed tea bags (for obvious reasons).
Anon

GC: We’re not going to lie, Pine Needler is a great name.

I don’t about being ‘awful’ but Resident Evil Village is definitely middle-of-the-road for the serious, if not actual bottom tier.
Caspian


This week’s Hot Topic
The subject for this weekend’s Inbox was suggested by reader Straybe, who asks what’s the best acting performance you’ve ever seen in a video game?

Even if you don’t know the name of the actor involved what character do you think is the best acted in terms of the voice and/or motion capture performance? What was their best scene (please try to avoid spoilers) and how do you think it compares to a performance in live action media?

How much do you tend to notice good or bad acting in a video game and how important is it to you enjoying a game? Also, are there any that were bad enough to put you off an otherwise good game?

E-mail your comments to: gamecentral@metro.co.uk


The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content.

You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.

MORE : Games Inbox: Cyberpunk 2077 becoming overrated, Resident Evil Village criticism, and BioShock’s Rapture

MORE : Games Inbox: Video game Cyber Monday deals, Far Cry 6 deals, and Cyberpunk 2077 reputation

MORE : Weekend Hot Topic: Big name games you don’t like

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3IaT3Xl

Dying Light 2 goes gold – will absolutely launch in February

Dying Light 2 Gone Gold promotional art
Sounds like the delays are well and truly over (Pic: Techland)

After a tumultuous development cycle, Dying Light 2 is finally ready to launch – although development technically hasn’t ended.

News on Dying Light 2 Stay Human went completely dark in 2020, after it was delayed past its release window of spring that year. Almost a year went by without so much as an update. Part of that could be blamed on the coronavirus pandemic, but then the game lost its writer and art director at the beginning of 2021 amid reports of a very troubled development.

Updates have become more common over the past several months and now, following another delay, Dying Light 2 has officially gone gold. This means the game is ready to be published and for game discs to be manufactured and distributed to stores, so no more delays.

‘We are very excited about this and now we can truly feel that this is actually happening!’ says lead game designer Tymon Smektała. ‘After so many years of hard work we are proudly looking forward to the release of Dying Light 2 Stay Human.’

While it looks like the game will release on time, Smetkala adds that this doesn’t mean the development team’s work is done. ‘The fact that the game is done and we hit the gold status two months before the release is a great sign but it doesn’t mean that our work ends here.

‘There are still some upgrades and tweaks to add, and community feedback to implement, but the base is solid and ready to play. I’m extremely proud of the whole team!’

Hopefully this means Dying Light 2 will avoid the problems that have happened with games like Grand Theft Auto: The Trilogy – Definitive Edition and Pokémon Brilliant Diamond and Shining Pearl at launch, both of which were plagued with severe bugs and glitches.

Although traditionally a quiet month, Dying Light 2 will face stiff competition when it releases in February. That same month includes Horizon Forbidden West, another long-awaited sequel, FromSoftware’s Elden Ring, and the new Destiny 2 expansion, The Witch Queen.

Dying Light 2 Stay Human releases for Xbox One, PlayStation 4, Nintendo Switch, Xbox Series X/S, PlayStation 5, and PC.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Dying Light 2: Stay Human hands-on preview – back from the dead

MORE : Dying Light 2 delayed until February as Techland apologise to fans

MORE : Dying Light review – something old, something new, something borrowed

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3lmFQ3G

Nintendo Switch OLED back in stock at Box – white variant coming tomorrow

Nintendo Switch OLED console
But it now, go go go (pic: Nintendo)

After being out of stock since launch, the Nintendo Switch OLED is now available at Box, so act fast.

This past Black Friday and Cyber Monday, many of you no doubt took advantage of the special offers and discounts going on for the Nintendo Switch console.

The only downside was that there were no deals for the OLED model, on account of it being completely out of stock. While Nintendo has yet to make it available again on its official website, it has made a sudden reappearance at Box.

So far, it’s only the Neon Red/Blue OLED model and it’s no cheaper than it would be on Nintendo’s website, retailing at £309.99. But if you had intended on buying it the first time around, and wound up missing out, this is an opportunity you’ll want to snap up sooner rather than later.

There are only 15 in stock at the time of writing but if has sold out by the time you read this, you won’t need to worry too much. Box has said they will also have the White OLED model in from tomorrow. It will cost the same as the Neon Red/Blue model and will likely be in limited supply as well.

As a reminder, the main difference between the OLED model and the regular Nintendo Switch console is the OLED screen. This means improved colour definition and contrast, resulting in games looking much better compared to the original model.

It also has a better kickstand, improved speakers, and comes with a dock that includes an Ethernet socket.

However, the OLED model is no more powerful than the original model. Despite rumours of a Nintendo Switch Pro, the OLED model does not support 4K resolution and nor does it have a better battery life.

In the meantime, there are still a number of Black Friday offers going for the regular Nintendo Switch, including bundles with specific games. You can find a list of the best ones here.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Nintendo Switch OLED hands-on comparison – the superior Switch console

MORE : Pokémon Brilliant Diamond & Shining Pearl glitch lets you clone any pokémon

MORE : Animal Crossing: New Horizons – Happy Home Paradise review – the last word

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/32GuPnn

Star Wars: The Old Republic interview: ‘I’ve been on this project forever and I want to keep working on it forever’

Star Wars: The Old Republic Legacy of the Sith key art
Star Wars: The Old Republic is far from finished (pic: Lucasfilm Games)

GameCentral speaks to BioWare about the 10th anniversary of The Old Republic and why the new Legacy Of The Sith won’t be the last expansion.

This summer, Star Wars: The Old Republic celebrated its 10th anniversary and announced a brand new expansion for players to look forward to: Legacy Of The Sith, due out on December 14. The multiplayer expansion is intended to have a ‘space horror’ feel to it, as players embark on a whole new adventure in a galaxy far, far away.

In terms of timeline, The Old Republic is set nearly 4,000 years before the events in the original Star Wars film, and around 300 years after the two Knights Of The Old Republic titles. The base game is free to download from Steam or from the official website and players can progress as far as level 60 before a battle pass subscription is required, which is unusually generous for such a large MMO.

I recently sat down with the developers to discuss the future of game, and to see what they have in store with the release of Legacy Of The Sith. ‘We want to keep making content for this game, for as long as we can,’ said creative director Charles Boyd, who claims to have been working on the game ‘forever’. ‘As a Star Wars fanatic, we have a really great team and we get to do stuff that no one else gets to do.’

‘We’ve laid out with EA the next couple of years. Our five-year plans’, says Boyd. ‘If we want to last another 10 years, we have to do a lot of improvements, a lot of changes, find where we’re going, where our story is going. Where do we see it with Legacy Of The Sith? Kind of the start of the next 10 years.’

Their plans already extend beyond the new expansion, even if they’re not able to go into any detail on that yet. ‘I don’t think there’s any thought of not having any future expansions’, says producer Keith Kanneg.

‘I think that there is a logical place for them to exist, whether it’s once a year or every two years. I think it’s a question of, ‘What needs to happen next?’. And sometimes it requires a reset. A new expansion, a new story direction to expand on. For us, there’s no time in the future that we expect to limit our number of expansions.’

When it first started, all those years ago, The Old Republic was described by BioWare as basically a third Knights Of The Old Republic title, and essentially several standalone games in one. At launch, playing solo – to better replicate the feel of the original games – was actively encouraged but that’s not necessarily the case now.

‘I think we’ve learnt a lot over the last 10 years’, says Kanneg. ‘What you see is that players like playing solo, they like being left to their own story and their own path and different characters. And we had gone a path that was all story and no MMO content for 10 years and players liked it and played but didn’t stick around.’

‘We asked, well why not? And we realised that players like the social aspect. So we changed direction and said, ‘So, let’s bring this back together’, they can play solo but keep all of the group content. At the end of 2016, you started seeing us move back to a lot of the group content but maintain a solo focus so that players can have both.’

Legacy Of The Sith will revolve around a battle between the Galactic Republic and the Sith Empire for resources that are vital for healing medicines across the galaxy. The conflict will take place on the neutral, water planet of Manaan. Depending on the faction that you play, there will be different storylines and encounters to experience.

Large group operations have been a popular feature in The Old Republic. These are challenging tactical encounters that require teamwork to succeed, where you need to fight through waves of enemies to accomplish the objective and gain rewards.

As such, the R-4 anomaly is the latest operation to be introduced with Legacy Of The Sith. It’s an eight-player operation encounter and will take you into deep space to fight against a mysterious Sith cult. This cult is fixated on integrating the dark side of the Force into new technology, posing a threat to the entire galaxy – including the Sith Empire.

From a player’s perspective, the appeal of The Old Republic has always been the customisation of characters and the rich storylines. ‘There is a particular type of experience that you get in a BioWare game. A lot of the developers who came to this project were veterans of games like Knights Of The Old Republic and Baldur’s Gate and we were looking at how can we blend that with what is so cool about MMOs,’ says game director Charles Boyd.

The multiple-choice moral dilemmas that players must tackle is one of the more unique features, since whether you want to play as a bounty hunter, a Jedi or a Sith Lord, the game allows you to choose your own pathway, and make decisions that impact the storyline and your alignment with the Force. As you’d expect, your character will be stronger with the dark side if you make choices that are plain evil, such as torturing non-player characters for information.

Star Wars: The Old Republic Legacy of the Sith artwork
Legacy of the Sith – a ruined Sith Fortress is one of the new locations (pic: Lucasfilm Games)

Legacy Of The Sith will offer even more personalisation. Players will be treated to brand new combat styles and a refresh on character creations, with different looks to choose from. You’ll also see the return of some player favourites, including Jedi Tau Idair.

10 years ago, the number of playable female characters in popular games was somewhat limited. With The Old Republic, this has never been a problem. As a woman, it is great that I can design and play as my Star Wars self, a Sith Lord with a double red lightsaber.

‘Having a range of different lived experiences being expressed is front and centre of BioWare and The Old Republic’, says Boyd. ‘It’s something that we care about a lot, as developers and as human beings. We are going to keep pushing on this as time goes on.’

‘We definitely want to carry this forward into players and their characters. More options for how they present themselves or how they conceive of their characters and what their kind of backgrounds or lived experiences might have been’, he adds.

Given how easy it is to play for free it’s always a good time to give The Old Republic a try. It’s not just Legacy Of The Sith which offers a new incentive though, but BioWare’s commitment to at least another five years of content beyond that. Just as Star Wars itself seems ready to endure forever, so too does its most succesful MMO.

By Charlotte Fodor

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Star Wars: Battlefront 3 cancelled in favour of another Battlefield

MORE : Star Wars Quantic Dream game to be announced by the end of the year

MORE : Star Wars: The Old Republic remasters classic Deceived trailer as new movie rumoured

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3d3mewS

Fortnite Chapter 3: when it starts and what to expect

Fortnite the Cube Queen Chapter 2 Season 8 antagonist
Time to kick her to the cube (pic: Fortnite Wiki)

The end of Fortnite Chapter 2 is fast approaching and, unsurprisingly, exact details about the finale event are hard to come by.

When Fortnite’s first chapter ended with… The End, the island map everyone had grown to know and love was completely destroyed and the game was completely unavailable for a few long days.

So, expectations are no doubt high for Chapter 2’s grand finale, which Epic Games is, once again, simply calling The End. Details are rather scarce but Epic Games has at least shared some precautions players need to take in preparation.

As a reminder, this will also mark the end of the Season 8 battle pass, so be sure to spend the next few days completing some challenges to unlock any content you’re missing.

When does Fortnite Chapter 2 Season 8 – The End start?

Epic Games has shared an exact time and date for when The End begins. It takes place on December 4 starting from 9pm GMT/4pm ET. That’s a Saturday, so make sure you’ve got that evening free.

Epic Games adds that The End playlist will be available 30 minutes beforehand so you can jump in and not risk missing a second of it. It will also allow you to make plans with friends, if you’re thinking of taking part as a group.

Fortnite Chapter 2 Season 8 – The End: what is it?

Right now, Epic Games is keeping a tight lid on what exactly the event will entail. What we do know is, much like previous season finale events, it will be a one-time deal, so you only have one chance to experience it.

While the exact details are a tad vague, Epic Games has provided a general outline for the event. With the island overrun with cubes corrupting the landscape and summoning monsters from another reality, players have spent Season 8 fighting back against the corruption and the leader of the cubes, the Cube Queen.

The event will depict one final battle against the queen herself and allow you to form parties of upwards of 16 people. Epic Games also promises that ‘nothing will ever be the same,’ so we’ll likely see another complete overhaul of Fortnite’s map come Chapter 3.

Fortnite Chapter 2 Season 8 – The End: what should I do to prepare?

Aside from clearing any unfinished missions and unlocking rewards before 9pm on December 4 (such as a skin of the Cube Queen), Epic Games also recommends you trade in your remaining Battle Stars and collect the Color Bottles and Rainbow Ink to unlock the Toona Fish Styles. Any leftover Battle Stars will be used up automatically once the season ends, but the Color Bottles and Rainbow Ink won’t so don’t let them go to waste.

Bars won’t carry over to the next season either. As of today, however, Epic Games is running a Bargain Bin Week that cuts the cost of character services and exotic item trades to give you an incentive to spend them.

Lastly, if you can, try and make sure you’re able to record the event for posterity’s sake, even if you’re not a content creator. Epic Games won’t say why, but it encourages archiving the experience since there will be no option to replay it.

Make sure your settings are fine-tuned as well to suit your preference, since there will be no means of changing them once The End kicks off.

Fortnite is available for Xbox One, PlayStation 4, Nintendo Switch, Xbox Series X/S, PlayStation 5, and PC.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Nick Fury is latest Marvel superhero to be added to Fortnite – available now

MORE : Epic Games buy Guitar Hero creator Harmonix to work on Fortnite

MORE : Why I gave up FIFA to play Fortnite instead – Reader’s Feature

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/31bgi2m

CD Projekt loses over £800,000 thanks to GOG

GOG logo
GOG is getting old (pic: CD Projekt)

GOG’s net profits are down compared to last year, prompting CD Projekt to start implementing some changes.

CD Projekt recently shared its financial results for the third quarter of the fiscal year. Compared to 2020, total revenues had gone up by 38%, to over 144 million złoty (just over £26 million). However, total net profits for the company have gone down by 30% to about 16.3 million złoty (nearly £3 million), and it seems GOG is the main culprit behind these losses.

As a reminder, GOG is CD Projekt’s own online video game storefront, similar to the likes of Steam and the Epic Games Store. For whatever reason, it simply isn’t turning a profit, with CD Projekt reporting a loss of about 4.75 million złoty (over £867,000).

To rectify this, CD Projekt has laid out some changes it’s going to make. In an earnings call with investors (as transcribed by The Verge), chief financial officer Piotr Nielubowicz said ‘Regarding GOG, its performance does present a challenge, and recently we’ve taken measures to improve its financial standing.

‘First and foremost, we’ve decided that GOG should focus more on its core business activity, which means offering a handpicked selection of games with its unique DRM-free philosophy. In line with this approach, there will be changes in the team structure.’

This was initially GOG’s unique selling point, as it focused on curating older games that were difficult to find and play. Over time, it gradually morphed into a more traditional storefront where you can purchase first and third party games. It also offers an online service called GOG Galaxy.

What possibly hasn’t helped CD Projekt is the lack of new releases this year. Aside from augmented reality mobile game The Witcher: Monster Slayer, CD Projekt hasn’t launched any major games in 2021.

Most of its time has been spent dealing with the fallout of Cyberpunk 2077’s launch last December and releasing patches to fix the numerous bugs and glitches that plagued it.

Dedicated PlayStation 5 and Xbox Series X/S versions of Cyberpunk 2077 and The Witcher 3 were meant to have launched this year as well and would have likely turned a profit for CD Projekt, even if they wouldn’t have been sold on GOG.

Unfortunately, both of them have been delayed to 2022. As it stands, Cyberpunk 2077 won’t release until the first quarter (January to March) with The Witcher 3 to follow in the second quarter (April to June).

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : All Cyberpunk 2077 DLC delayed to 2022 along with next gen upgrade

MORE : Cyberpunk 2077 is a ‘very good game’ says CD Projekt – denies possible acquisition

MORE : Cyberpunk 2077 should never be forgiven as games companies have learnt nothing from it – Reader’s Feature

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3G04WNH

Amouranth planning retirement from Twitch as she buys a 7-Eleven for £7.5 million

Amouranth planning retirement from Twitch as she buys a 7-Eleven for £7.5 million
Amouranth
Amouranth has an exit plan (pic: Twitter)

Twitch streamer Amouranth is thinking of calling it quits and is already making investments by buying a petrol station and 7-Eleven.

Considering how many times Twitch streamer Kaitlyn ‘Amouranth’ Siragusa has been banned from the platform already, some suspect it’s only a matter of time before it happens again. If she does leave though, it may be on her own terms, as she’s increasingly been talking retiring from content creation altogether.

She’s already made some major investments over the past month, buying a petrol station in early November and, more recently, purchasing a 7-Eleven for a whopping $10 million (roughly £7.5 million).

While she technically only owns a quarter of it, it’s still a major acquisition, since it’s apparently in a huge location and located near a major highway and downtown metro area.

This doesn’t seem likely to be the end of her spending spree either, as she’s already teasing another big purchase, one related to how other influencers have been buying ‘super duper cars’.

When is Amouranth retiring?

Despite suggesting that she’s getting out of the streaming game, Amouranth hasn’t discussed a specific retirement date. In fact, her plan is to keep carrying on until it ‘doesn’t make sense anymore’ or her passive income outweighs her active income.

Essentially, she won’t be quitting until she starts earning more money from her investments than what she makes through content creation. She adds that when she came to this decision, she already had enough money to never need to work again, but this was before she bought the petrol station for $4 million (just under £3 million).

At the time, this purchase was met with confusion and criticism, although she later explained on Twitter that she is not running the petrol station herself and is instead leasing it to a publicly traded company.

She added that she will likely not own the petrol station forever and sell it off in the future for a profit. Either way, Amouranth clearly has a plan and it doesn’t necessarily always involve Twitch.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Ludwig ditches Twitch for YouTube Gaming: ‘I’ve never felt loved by Twitch’

MORE : xQcOW is highest individual earner on Twitch with £6+ million a year

MORE : Twitch leak: How much money do Twitch gamers make?

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3o5id1m

Ludwig ditches Twitch for YouTube Gaming: ‘I’ve never felt loved by Twitch’

Streamer Ludwig Ahgren
Ludwig loves Twitch, but he never felt it loved him back (Pic: Ludwig via YouTube)

Twitch has lost another high-profile streamer to YouTube, namely Ludwig, who explains he was simply offered a much better deal.

Despite usually being regarded as the go-to platform for streamers, Twitch has lost a lot of its most prolific talent lately. The likes of Valkyrae and TimtheTatman exclusively stream on YouTube nowadays and now they’re being joined by Ludwig Ahgren.

Usually known simply known as Ludwig, his departure from Twitch is perhaps the biggest blow to the platform yet, as Ludwig holds the honour of being the most subscribed Twitch streamer ever. He took the title from Ninja back in April of this year thanks to streaming for 31 days straight.

Given his success on Twitch, Ludwig’s decision to switch over to YouTube may be surprising to some but the streamer has provided a surprisingly curt explanation. In a video titled ‘Why I Left Twitch’, he says that YouTube simply offered him a much better deal.

Initially, YouTube offered more money than Twitch was paying him for the same number of hours. But Ludwig still wasn’t convinced, prompting YouTube to propose an even better deal, which included a less restrictive streaming schedule.

When Ludwig told Twitch that he would be leaving the platform for YouTube, the response was much colder, as it didn’t even provide its own counteroffer, bluntly wishing him the best.

It’s this coldness that pushed Ludwig to leave, saying that, ‘I’ve never felt particularly loved by Twitch. I love Twitch, but it hasn’t been a two-way street.’ He specifically points to his 31-day subathon, saying that Twitch never reached out to him afterwards.

The general response seems to be mostly positive, with fellow YouTube streamers Valkyrae and TimtheTatman congratulating and welcoming him to the fold.

It remains to be seen what sort of impact his departure will have on Twitch. At the very least, it could prompt other streamers to seek new deals with YouTube or encourage newcomers to start up on YouTube and not even bother with Twitch.

The platform, or more specifically platform holder Amazon, is also facing a lawsuit filed by former Twitch streamer Dr. Disrespect. He was banned for life from Twitch last year for still unexplained reasons and has since set himself up on YouTube.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : xQcOW is highest individual earner on Twitch with £6+ million a year

MORE : Twitch leak: How much money do Twitch gamers make?

MORE : Why now’s a great time to become a Twitch streamer

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3d18iUe

Pokémon Brilliant Diamond & Shining Pearl glitch lets you clone any pokémon

Pokemon Mew Brilliant Diamond Shining Pearl
Want an army of Mews? You can make an army of Mews (pic: Nintendo)

Fans have discovered a way to copy multiple pokémon at once in the Brilliant Diamond and Shining Pearl remakes.

On the face of it Pokémon Brilliant Diamond and Shining Pearl are some of the least interesting Pokémon releases of recent years, being low tech remakes of already unremarkable DS games. But they’re notable for two reasons: 1) they’ve been almost as successful as Sword/Shield and 2) they’re full of bugs, and not the sort that are vulnerable to fire.

One of the most well-known examples is a glitch that allows players to duplicate their pokémon and items, creating exact copies. This includes legendary pokémon and even one-use items like the Master Ball, effectively breaking the game in half.

More recently, someone has figured out a way to make the duplication process easier. Specifically, this glitch lets you copy all the pokémon in a Pokémon Box as well as any items they’re holding.

How to clone pokémon in Pokémon Brilliant Diamond & Shining Pearl

A demonstration by YouTuber PanFro Games and an explanation for how to perform the glitch yourself can be viewed below. It’s admittedly not something that can be accidentally stumbled upon, as it requires a very specific set of actions and button presses, but it’s still shocking that it’s in the game at all.

Twitter user eclipse_tt has been documenting all the bugs and glitches they can find in the remakes and the list is ashamedly long. At the time of writing, they’ve found at least 64 examples, ranging from getting completely stuck just by talking to another character to being able to skip an entire puzzle in one of the game’s gyms.

Pokémon Brilliant Diamond and Shining Pearl are far from the only games to have launched in such a buggy and broken state this month, with the the likes of Grand Theft Auto: The Trilogy – The Definitive Edition and Battlefield 2042 coming under fire for similar reasons.

Although it’s difficult to tell how the other two are doing, since most or all of their sales are digital, the Pokémon games certainly haven’t suffered financially. Both of them have outsold Battlefield 2042 and Call Of Duty: Vanguard in the UK physical sales charts and they’ve become the second fastest selling games of the year.

Not only that, but Pokémon Brilliant Diamond is now the best selling Nintendo Switch game of 2021, with Pokémon Shining Pearl instantly outperforming the entire lifetime sales of Metroid Dread.

Pokémon Brilliant Diamond and Shining Pearl are available for Nintendo Switch.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Pokémon Sword and Shield review – gonna miss ‘em all

MORE : Pokémon Go makers Niantic to shut down Harry Potter: Wizards Unite game

MORE : Nintendo Switch Games coming soon – from Pokémon Legends to Breath Of The Wild 2

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3d9pff7

Halo Infinite multiplayer progression will be improved from tomorrow says 343

Halo Infinite multiplayer progression will be improved from tomorrow says 343
Halo Infinite multiplayer
Despite its popularity, Halo Infinite’s multiplayer launch hasn’t been the smoothest (Pic: 343 Industries)

Following fan complaints about Halo Infinite’s multiplayer, 343 Industries is increasing how much XP can be earned through matches.

The full game isn’t out until December 8, but Microsoft and 343 Industries’ decision to release Halo Infinite’s multiplayer ahead of schedule seems to have paid off. It garnered more than a quarter of a million players after it launched and, at the time of writing, boasts mostly positive user reviews on Steam.

It hasn’t been completely immune to criticism, however, with one of the most contentious points being how much of a grind it is. Numerous players have complained about how little XP they earn from playing matches and those complaints have not fallen on deaf ears.

Earlier today, 343 Industries’ community manager John Junyszek explained how the team will be updating Halo Infinite’s multiplayer. To start with, the game will reward more XP for those who play multiple matches a day starting from tomorrow.

So, the first match will net you 300 XP, the second and third 200 XP each, and the fourth, fifth, and sixth matches 100 XP each. Every subsequent match will earn you 50 XP each.

‘We believe this increase will help address those slower initial payouts while also benefiting those of you jumping on each and every day,’ says Junyszek on Twitter. He adds that the team is committed to making larger changes but those will take more time to implement, partly because the team is on holiday at the moment.

Community director Brian Jarrad previously assured disgruntled players that their concerns were being heard, but the priority for the last week was to give the team a break. Jerry Hook, head of design, said over the weekend that he was ‘feeling everyone’s pain on progression’ and that this will be at the top of the list with the team once their break is over.

Multiplayer progression isn’t the only problem some players have with Halo Infinite. It has unfortunately become infested with cheaters as well, primarily on PC, and there are calls for 343 Industries to remove the compulsory cross-play and separate the PC and console players.

Recently, 343 Industries has also stated that the game’s Fracture: Tenrai event is ending today at 6pm GMT. However, it is slated to return at least five more times throughout the course of Season 1. Its next appearance is already scheduled for January 2022.

Halo Infinite is available for Xbox One, Xbox Series X/S, and PC. The full game releases on December 8.

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Halo Infinite Multiplayer Beta verdict – shooter of the year

MORE : Halo Infinite single-player hands-on preview – campaign evolved

MORE : Halo Infinite campaign co-op & Forge mode pushed back again

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3lkMEyU

Beyond A Steel Sky PS4 review – graphic novel adventure

Beyond A Steel Sky screenshot
Beyond A Steel Sky – winner of this month’s Most Belated Sequel award (pic: Revolution Software)

90s point ‘n’ click adventure Beneath A Steel Sky gets a very belated sequel from Revolution Software and Watchmen artist Dave Gibbons.

Nobody knew it at the time, but 1990 was the start of the peak decade for point ‘n’ click adventures. The Secret Of Monkey Island and its sequels, Indiana Jones And The Fate of Atlantis, Day Of the Tentacle, and Broken Sword all shared an interface, a sense of humour, a problem solving attitude, and an era. In those days pacing wasn’t too important, whereas irreverent characters, a colourful art style, and sassy dialogue were absolutely central.

Against that backdrop, 1994’s Beneath A Steel Sky was a perfect fit. Its serious themes; heavyweight comic book talent, in the shape of Watchmen’s Dave Gibbons; and its script’s general silliness were clearly part of that zeitgeist. And to give you an impression of just how long ago that was, it was originally released for Windows, Amiga, and the dear old abortive CD32.

Arriving 27 years later, its sequel, Beyond A Steel Sky, does its best to retool the genre for a modern world. That means the 2D point ‘n’ click interaction has been replaced with fully 3D environments, while its puzzles, dialogue, and cel-shaded looks remain rooted in the 90s. It even brings back Dave Gibbons, whose artwork is extruded into 3D for the first time.

Taking place 10 years after the events of the first game, you start by heading straight back to Union City, the setting for the original’s brightly coloured cyberpunk romp, only this time you’re on the trail of the kidnappers. Your first conundrum is how to get into the city in the first place, as you find yourself locked outside one of its gates with no way of even raising the bridge to get in, let alone finding a vehicle to drive across it.

What ensues will be immediately familiar to lightly greying fans of the genre. Talk to everyone you can see, pick up anything not nailed down, then try and figure out which fresh piece of information combines with which newly acquired trinket to trigger the next piece of plot. If you know that routine, you’ll also know what happens next. You either succeed more or less straight away or try all the combinations you can think of before beginning the tedious process of trial and error, where you try everything with everyone in the hope that you’ll stumble across a clue.

To help you along in these circumstances there’s now a hint system, which gives you increasingly leading pointers towards your next goal. They’re timed, so you can’t just spam them all in one go, and they also don’t take you all the way to a solution – you still need to make small leaps to get what you need. They do provide direction when you most want it though, which is a welcome change.

Another new wrinkle is the hacking tool, which lets you reprogram nearby electronics by dragging and dropping chunks of their instructions to make various machinery change its behaviours. That could be forcing a cleaning robot to run out of water, so it has to make more visits to its base station, or giving a broken toy a different way to output its tracking data but working out what to hack and how to alter it is the nearest the game gets to letting you think for yourself.

The rest of the time you’ll be solving puzzles by figuring out what the designers wanted you to do. It’s all fairly tongue in cheek, despite the child abduction at its core, but does regularly lead to frustration when the perfectly reasonable idea you’ve come up with has nothing to do with the way the game wants you to work things out.

You’ll also find multiple references to Beneath A Steel Sky, from recurring characters to the city itself. You certainly don’t have to have played the original to enjoy this, but it helps. The game’s closing scenes, especially, almost make more effort to tie up loose ends from the first game than resolve the plot of this one. It’s an odd choice given the absence of any recap, and how little explanation is given to events you’re only likely to have witnessed a quarter of a century ago, if at all.

Beyond A Steel Sky screenshot
Beyond A Steel Sky – part Blade Runner and part Mad Max (pic: Revolution Software)

Despite having debuted on Apple Arcade over a year ago the game is also still full of bugs. The museum’s security guard is inaudible during one of his conversations, and a man sitting outside a coffee shop hovers high above his chair. You’ll also sometimes find Foster sauntering off on his own, ignoring your control inputs until he finally settles. None of the glitches prove game-breaking but given the time frame involved you’d be forgiven for expecting better.

That sense of mild disappointment also extends to missed opportunities around the plot’s themes and world building. For example, every citizen of Union City is assigned Qdos points, which govern their social standing and whether they hang out with the ‘degenerates’ on the upper industrial levels, or associate with the chattering classes who live below. It’s an interesting concept, reminiscent of modern China’s horrific social credit system, but along with many other seemingly fecund concepts, it’s left to rot with little more than a few passing references.

Artistically, the city and its characters have a warm and inviting look and feel, the game’s shining skyscrapers extending to the horizon. But look too long and you realise the city is dead. There’s no air traffic and its futuristic perfection is undermined by the absence of bustle or atmosphere, the game’s scattering of major scenes playing out in tiny, limited areas; never unleashing you on what might otherwise be an inspiring open world.

If you played and loved Beneath A Steel Sky this is a nostalgic return to its themes, puzzles, and setting, even if it lacks the original’s cleverness. If you’re not familiar with the series, you’ll likely leave baffled by the game’s self-imposed limitations and missed opportunities, from its rigid attitude to puzzle solving to the unexplored faux-utopian paradise of Union City. It’s not a bad game, but you can’t shake the sense that it could have been significantly better.

Beyond A Steel Sky PS4 review summary

In Short: A colourful and good-humoured 3D retread of 1990s point ‘n’ click adventures that despite the odd innovation suffers from the same frustrations and limitations as its ancient forebears.

Pros: Union City looks beautiful. Characters are wryly amusing even when discussing serious topics and the game’s hacking tool is an interesting new addition.

Cons: Puzzles still rely on fixed solutions that don’t always make much sense. Plenty of potentially interesting concepts remain unexplored, and there’s a lot of bugs and glitches

Score: 6/10

Formats: PlayStation 4 (reviewed), Xbox One, Nintendo Switch, PC, and iOS
Price: £34.99
Publisher: Microids
Developer: Revolution Software
Release Date: 30th November 2021
Age Rating: 16

By Nick Gillett

Email gamecentral@metro.co.uk, leave a comment below, and follow us on Twitter.

MORE : Beyond A Steel Sky and the secrets of video game storytelling with Charles Cecil and Dave Gibbons

MORE : Animal Crossing: New Horizons – Happy Home Paradise review – the last word

MORE : Star Wars: Knights Of The Old Republic Nintendo Switch review – an old hope

Follow Metro Gaming on Twitter and email us at gamecentral@metro.co.uk

For more stories like this, check our Gaming page.



from Gaming – Metro https://ift.tt/3ll3nly