Wednesday, 30 September 2020

Games Inbox: PS5 cross-gen criticism, Mafia remake difficulty, and Dragon’s Dogma Netflix review

Games Inbox: PS5 cross-gen criticism, Mafia remake difficulty, and Dragon’s Dogma Netflix review
Horizon Forbidden West screenshot
Horizon Forbidden West – not too advanced for the PS4 (pic: Sony)

The Thursday Inbox is still unsure whether Fallout and Elder Scrolls will be Xbox exclusives, as one reader complains about GAME’s Xbox tax.

To join in with the discussions yourself email gamecentral@ukmetro.co.uk


Same old thing
I’ve noticed a few people recently feeling that releasing the new generation games on the PlayStation 4 and old Xbox too will hold those games back. I can’t help but feel this is old thinking, going back to old consoles.

The PlayStation 4 is PC hardware with a custom operating system. The PlayStation 5 is a more powerful collection of PC hardware.

I see no reason why all the new generation games won’t run on the old consoles, just with less detailed models, lower resolution, and lower frame rate, with the new console versions performing better.

Maybe I’m cynical but I don’t expect the new consoles to have amazing new types of games and gameplay that were impossible on the current generation.
dsb

GC: Sony in particular has been proclaiming that their super-fast SSD (faster than any current PC equivalent) will change the way games are designed, by removing loading limitations. Except apparently Spider-Man: Miles Morales, Sackboy A Big Adventure, and Horizon Forbidden West won’t be utilising it in any significant manner, since they can all be replicated on a PlayStation 4. That’s why people are concerned.


Always a chance
Many people seem to presume Microsoft will release Bethesda’s games on other formats, but I believe there’s zero chance of that happening. Xbox doesn’t need short term monetary gains from PlayStation, they want gamers into their ecosystem via Game Pass. Subscription services like Netflix, Amazon Prime, Disney, etc. exist because of exclusive content.

Is Hellblade 2 or Avowed coming to PlayStation 5? Then why will the next Doom or Elder Scrolls? Logistically it makes no sense when they already have PC and mobile devices to deliver Game Pass. Microsoft is looking towards a much wider audience than just consoles – which is a niche market when you consider gaming as a whole. Switch on the other hand is a different proposition.

Phil Spencer has obviously side-stepped the question over exclusivity by stating a vague ‘on a case by case basis’. Microsoft can ill afford any bad press prior to a console launch. Whereas Sony can get away with acquiring exclusives, Xbox aren’t afforded that same luxury. As for suggestions Microsoft won’t do it because they want to be the good guys – I find the suggestion ludicrous, it’s business.

Games as a service type games like Elder Scrolls online will likely remain multiformat, but marquee titles like Fallout, Elder Scrolls, and Doom will be exclusive to Game Pass. I think it’s quite clear Microsoft’s strategy is a long-term plan.
Anon

GC: It’s not ludicrous. The Xbox One’s initial failure was purely because of the negative reaction from fans. Bethesda exclusivity wouldn’t be on that scale but it’s not an issue Microsoft will take lightly, especially given the recent criticism Sony has seen for lesser exclusivity deals. But it’s not an issue that will be relevant for several years, since no new games in any of Bethesda’s established franchises are imminent. We’d fully expect Starfield and other new IP to be exclusive.


Xbox tax
If recent reports are to be believed the GAME retail group has really struggled in recent years. I can understand in order to keep afloat they are looking for other revenue avenues but the £10 Xbox tax they introduced last week is purely exploitative!

They claim the £10 uplift they are charging on all Xbox consoles is to cover postage and packing. While I can to a certain extent understand them not wanting to absorb the cost themselves, the fact they will happily deliver the PlayStation 5 for free and will charge you the £10 fee for an Xbox even if you opt for in-store collection just reeks of greed!

I can only imagine this is either that:

  • The Xbox has smaller profit margin than the PlayStation 5, so they want to seek a profit elsewhere.
  • They are one of only two retailers that are part of the Xbox All Access scheme and wish to exploit this fully, knowing the limited stock will mean desperate consumers will pay whatever they ask no matter what!

I will always look to champion the high street, but I cannot abide with the game they are playing. I was looking to pick up a console on a whim (as I was fortunate enough to add one to my basket) but this quickly snapped me back to reality. I know this will have no bearing to the retailer as (along with everyone else) they sold their entire allocation and I wish no malice but when the console becomes readily available I hope consumers see through their greed and this new policy bites them in the bum!

I know bricks and motor stores have suffered with the advent of online shopping, but they really don’t make things easy for themselves and I imagine this will do them more harm than good in the long run.
Huw

GC: Their difficulties aren’t rumours, they’re a matter of public record. That said, it is odd that they’re treating the two consoles differently.


E-mail your comments to: gamecentral@ukmetro.co.uk


But a boy
Has anybody had the, er, pleasure of giving the Dragon’s Dogma anime a go on Netflix? While everyone is welcome to form their own opinions, I would advise against it. I doubt it will find any fans.

Trust me, just the first episode managed to make the source material look like Persona 5. I mean, if you put a gun to my head I would have to say that the only storytelling virtue the game had would be the pacing. Because it wasn’t the plot. Or the characters. Or characterisation. Or the lore. Or the world. Or the humour. But hey, it at least got on with it.

In the anime, after a brief nightmare suffered by the main character (an ultra-bland guy whose name I have forgotten and refuse to look up) it then takes the entire episode for the dragon to show up. Compare that to the game’s action-packed prologue and the dragon’s attack on the beach about five minutes into the main game.

And worse still, it looks really bad. Especially the dragon himself, who was much more impressive in a game that’s now close to 10 years old! And it was never the prettiest kid on the block even then.

All the dialogue is atrocious and joyless. Not helped by the delivery of voice actors who were clearly not feeling inspired by the awful script. One particularly bad moment is when some irritating kid the main character has adopted offends some drunken guards and nearly gets into trouble. The protagonist tries to intervene by saying, and allow me to replicate it as best I can with only the written word: ‘He is… BUT A BOY!’

At least the kid gets eaten later by the dragon, in a very satisfying manner. I don’t get why this series exists – Skyrim as a game boasts superior storytelling. Skyrim! It would have made for a better anime, too. Or Divinity. Or Dragon Age. Or Dark Souls…

Trust me on this: Castlevania it sure as hell ain’t.
DMR


Too authentic
Just seen on a friend of a friend’s What’s New on PlayStation 4 that they haven’t sorted the difficulty spike on Mafia: Definitive Edition, which was there almost 20 years ago in the original PC version. I had to download a save file to get past said mission 20 years ago, as I was on a keyboard and mouse and that one mission required a steering wheel. I attempted the mission a lot of times before I downloaded the save and one try I nearly completed the mission but failed at the last second.

I can’t believe they have not made that mission easier 20 years later! By downloading the save file I missed out on the cut scene and there was no YouTube at the time to see the cut scene I missed. Spoiler alert: It is
the race car mission.
Andrew J.
PS: Pikuniku is free on Epic Games Store from today at 4pm.


Strange influences
Recently, I’ve been reading a manga called Blame! which started in 1998. I’m about halfway through and refuse to watch the Netflix film until I’ve finished. The reason I bring it up is that with how enigmatic the story is, the grand imposing structures, and the huge array of cyborg monsters, it seems very much like a sci-fi Dark Souls. The artwork is a bit like Neil Gaiman’s The Sandman, too. There’s even weird time-dilation stuff going on.

I know that Hidetaka Miyazaki was inspired by Berserk (which is also fantastic) but I wonder if this was also an inspiration. If not, maybe it could serve as inspiration for a sci-fi Dark Souls.
Joseph Dowland
PS: Have you seen the trailer for Transformers Battlegrounds, GC? It looks like Transformers and the XCOM reboot had a baby, which sounds right up your alley.

GC: Yes, we’ll be looking into that. Miyazaki was influenced by a number of things, including Steve Jackson’s Sorcery! books. But we admit, we would like to see him make a sci-fi game in the Dark Souls style. (Or a Transformers game, he did start out on the Armored Core series, after all.)


Learning from experience
Have to ask if Sony never learn. PSP: memory very expensive, system, whilst not a failure, not a massive success. PS Vita: expensive memory, not a great success on the back of it. I’ve owned both and the memory was/is still expensive for the Vita. PlayStation 5: expensive extended memory, will it affect long term sale like the other two examples?

Of course, if they let people make third party compatible hard drives then great and never mind the above. I’ve done literally no fact checking so I could be completely wrong, just going off of the daily Inbox.
Bobwallett

GC: You are wrong, yes. It’s the Xbox Series X/S which has a proprietary storage system that is very expensive. Sony has apparently learnt the lessons of the past and you’ll be able to use cheaper third party devices with the PlayStation 5. Also, the PSP is the 10th most successful console of all time, only a few million behind the Xbox 360 and ahead of the 3DS and every pre-Wii Nintendo home console.


Catch up on every previous Games Inbox here


There and back again
My first ever console was the PlayStation 1, from there I moved to PlayStation 2 and after that is when I first joined Xbox with the 360. After that I then upgraded to Xbox One, but now I’ve already got my pre-order for the PlayStation 5. I’ve went through a whole generation of watching Sony release top tier game after top tier game, while this generation I’ve been playing third party games and very average Xbox exclusives like Halo 5 and Sea Of Thieves. My decision is based on the fact that it’s a sure-fire bet that Sony will continue to make the very highest in quality exclusive games, whereas truthfully I’m just not convinced that Microsoft can deliver games of matching quality.

Microsoft may have Game Pass and recently acquired Bethesda, and that may be great for some people, but for me I tend to have the best third party games already purchased before they come to Game Pass. As for the games that will drop day one on Game Pass. As I’ve said before, Microsoft haven’t made a top tier exclusive since the days of the Xbox 360 and I can’t put blind faith in that changing. Of course, getting Bethesda on board is a good move for a lot of people but for me I’ve only ever really enjoyed Skyrim and Fallout 3 from Bethesda.

There’s also the added fact that, should Microsoft start making some amazing looking games, or make the likes of the next Elder Scrolls game a console exclusive. Well I have a pretty beefy PC that can play all those games on PC Game Pass anyway, so I’m not sure what the incentive would be to get an Xbox this generation.

With Sony offering a bunch of PlayStation 4’s greatest hits on their PS Plus Collection for PlayStation 5 I cannot wait to catch up on some of those games I missed.
Carson, Scotland


Inbox also-rans
Will you be reviewing the Mafia remake? I remember playing it when it first came out but would like to know your view on it before I buy it.
CassiusK

GC: We did intend to but 2K were only able to provide a PC copy, which didn’t work with who we were going to get to review it. We’ll see what we can do though.

Will you be covering the Oculus Quest 2 at all? Is there much of an upgrade or if you have Oculus Quest 1 not really worth upgrading? Curious to hear your opinions.
Dan Chambers

GC: Yes, we just got one in for review and should hopefully have an article up soon.


This week’s Hot Topic
The topic for this weekend’s Inbox was suggested by reader Penfold, who asks how much do you expect to spend on video games this Christmas?

Given the launch of the new next gen consoles and the difficulties caused by the coronavirus do you expect to spend more or less than usual on games during the next three months? Do you have a specific budget for games and how strict are you about keeping to it?

In general for the year, have you spent more or less on games than usual and how will the next gen affect this? Have you been saving up for the new consoles already or will you continue to save so you can buy them next year?

E-mail your comments to: gamecentral@ukmetro.co.uk


The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.

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Call Of Duty: Black Ops Cold War Zombies first look trailer reveals cross-play and cross-gen support

Call of Duty: Black Ops Cold War Zombies
Call of Duty: Black Ops Cold War – return of the living dead (pic: Activision)

Treyarch has offered a detailed look at the Zombies mode in this year’s new Call Of Duty and it’s more nostalgic than you might expect.

Zombies mode from Call Of Duty: Black Ops Cold War has had its full reveal, with a new story and characters but plenty of nods to the old games.

Last year’s Modern Warfare reboot took itself too seriously to have a Zombies mode but while Cold War is also intended to have a relatively realistic story it will have the traditional undead co-op mode as well.

As with the multiplayer, Zombies supports cross-play and cross-gen play, for any combination of players. That means Xbox One players can fight together with PlayStation 5 owners, and PlayStation 4 with Xbox Series X.

Like the main campaign, this Zombies mode will be set in the early ‘80s, although much of the backstory will stretch back to the Second World War, to allow for references to the very first Zombies mode from 2008’s World At War.

The new mode will have you playing as part of an ‘international response team’ lead by Grigori Weaver from the original Black Ops story, who comes into contact with a Soviet team also trying to stop the spread of the undead.

Unlike previous games you’ll be able to progress through the Battle Pass by playing Zombies, just like the main multiplayer and Warzone. You’ll also have the ability to start a match with Gunsmith-crafted weapons, using the multiplayer loadout option.

The new mode will feature many familiar features from the series, including the Pack-a-Punch machine to customise your weapons, with each one and its attachments now having a rarity rating so you can keep it useful for longer.

There are also field upgrades that can act as buffs or healing items once charged up by killing zombies, and a range of collectable equipment including frag grenades, sentry turrets, and chopper gunners.

Classic Zombies perks such as Juggernog and Speed Cola will also be back, with no limit on how many different ones you can use, and there’s a new option to escape the mode if things are going pear-shaped – rather than just dying a needless death.

Call of Duty: Black Ops Cold War will be released on 13 November for Xbox One, PlayStation 4, Xbox Series X/S, PlayStation 5, and PC. Although the PlayStation 5 console itself isn’t out until the 19th in Europe.

Before that there’s also a beta starting on 17 October, but with a typically complex timetable based on whether you’ve pre-ordered and what formats you own.

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New Super Smash Bros. Ultimate DLC fighter reveal is this week – Crash Bandicoot is top prediction

New Super Smash Bros. Ultimate DLC fighter reveal is this week – Crash Bandicoot is top prediction
Crash Bandicoot screenshot
Is Crash coming to Smash? (pic: Activision)

Nintendo is set to reveal the next DLC addition to Super Smash Bros. Ultimate but will it be Crash Bandicoot or someone else?

The second of the six extra characters for Super Smash Bros. Ultimate Fighter Pass Vol. 2 will be revealed on Thursday, 1 October at 3pm BST.

Nintendo has given no clue as to who it will be, but Smash Bros. director Masahiro Sakurai will be on hand to give a brief explanation after the three-minute-long reveal video.

The first of the Vol. 2 characters was Min Min from ARMS, who was added to the game back in June, when Sakurai warned that work on the DLC characters had been slowed down by the coronavirus.

Although there have been no leaks as to who the next character might be the reveal will be only a day before the release of Crash Bandicoot 4, who has often been rumoured for an appearance and is currently the odds-on favourite amongst fans.

The only problem with that theory is that Crash Bandicoot 4 is only announced for Xbox One and PlayStation 4, although Crash has appeared on Nintendo formats before.

Another rumoured possibility is Ryu Hayabusa from Ninja Gaiden, which is rumoured to be getting a remaster trilogy soon. And while only a few of the modern games have appeared on Nintendo formats the original NES games are still fondly remembered classics in America and Japan.

Beyond that though it’s anyone’s guess, with more pokémon being a strong possibility, as well as any other Nintendo mainstay that hasn’t appeared yet, from Waluigi to Birdo.

But just as long as it’s not another Fire Emblem character that’ll be good enough for many.

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Animal Crossing: New Horizons pumpkin colour guide and Halloween update

Animal Crossing: New Horizons Halloween update
Animal Crossing: New Horizons – spooky stuff (pic: Nintendo)

The biggest Animal Crossing update since the summer is finally here, as the New Horizons residents get ready to celebrate Halloween.

Halloween may still be weeks away but Animal Crossing: New Horizons is already getting ready, with the ability to grow pumpkins and turn them into a variety of DIY creations.

The version 1.5.0 update has just dropped and as usual it’s free to download (and doesn’t take very long to do so). The main addition at the moment is pumpkins, but they’re only sold from Nook’s Cranny in October – so aren’t available on the first day of the update.

If you happen to have Leif on your island though he’ll also sell them, from his stall outside Resident Services, but if he’s not there you’re out of luck.

As with many of the seasonal resources, like eggs and acorns, pumpkins are used in special DIY recipes that you’ll begin to find around the island – in message bottles, under balloons, and from residents – during October.

Another new item from Nook’s Cranny is ‘candy’, which you should start stocking up on for Halloween. There’ll also be new costumes at the Able Sisters tailor shop and body paint and coloured contact lenses to exchange for Nook Miles – but again only from 1 October.

If you login today though the update will download and you’ll get one free gift at least, even if it isn’t anything to do with Halloween: the Ring-Con controller from Switch game Ring Fit Adventure.

Animal Crossing: New Horizons Halloween update
Animal Crossing: New Horizons – pumpkins come in four flavours (pic: Nintendo)

There’s also a change to how visiting other islands in dreams works, as you’ll now be able to revisit ones you’ve previously been to by selecting them from a list. Although you’ll still have to get an address code for your first visit.

Halloween itself will begin at 5pm on 31 October, when all the residents will put on fancy dress and you’ll be visited by new guest Jack, who’ll give out special rewards in exchange for sweets. At the same time, residents will teach you new Reactions if you give them some treats.

This won’t be the only update this month though, as there’s another planned for later on that will add emoticon style Reactions to the NookLink Service in the Nintendo Switch Online app – if anyone still uses that.

After that, the next update will be in late November and, judging by the hints so far, will add features based around Thanksgiving and Christmas.

How to grow pumpkins in Animal Crossing: New Horizons

At first growing pumpkins seems pretty easy, as there’s only one kind of seed and if you’ve ever planted a tree or flower in the game you’ll immediately know what to do (use a shovel and dig a hole if this does happen to be your first time).

However, things are a bit more complicated than that as there are four different types of pumpkin: orange (common), yellow (uncommon), white (uncommon), and green (rare).

At the moment, there doesn’t seem to be any way to guarantee which you’ll get but you must water them every day or less will grow.

Each colour is needed for different DIY recipes, with the complete set being as follows:

Jack-O-Lantern
Pumpkin Candy Set
Pumpkin Arch
Pumpkin Stack
Pumpkin Scarecrow
Pumpkin Lantern
Pumpkin Fence
Pumpkin Stool

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Bethesda’s Starfield screenshot leaks but will it be an Xbox exclusive?

Starfield leaked screenshot
This looks more 2001 than Star Wars (pic: Reddit)

What seems to be an image from Bethesda’s next game appears to have leaked online, raising the question of whether it’ll be out in 2021.

It’s only a few days since Microsoft announced it was buying Bethesda owner ZeniMax and already there’s been a purported leak, of brand-new franchise Starfield.

The screenshot turned up on Reddit and, as you can see, it doesn’t really show much and would be easy to fake. Which depending on your level of scepticism makes it either more or less likely to be real.

Starfield wasn’t officially announced until 2018 but Bethesda has never really explained what it is – beyond implying it’s a sci-fi role-player – or shown any substantial footage.

The assumption has always been that it’s a space exploration and/or trading game in the vein of Elite and Star Citizen but while that can’t be verified either way from the screenshot it does seem to suggest a relatively grounded style of science fiction.

There’s no sign of flashy ray guns or other more fantastical elements but instead a gauge showing oxygen and carbon dioxide levels, which implies something fairly realistic.

If the image is legit fan speculation seems to agree that it’s probably not a screenshot of the game being played but a test area that developers are using to see how in-game objects look and move.

Starfield leaked screenshot
Starfield doesn’t look like Skyrim in space (pic: Reddit)

What is the Starfield release date?

Bethesda has said that Starfield will be the next major game from Fallout and The Elder Scrolls developer Bethesda Game Studios, but they’ve never said when it will be out.

Prior to the Microsoft acquisition few expected it to be released next year but recently there’s been an increase in chatter suggesting it will be out in 2021.

There’s no evidence for this – not even any substantial rumours – but the subject has become of greater interest because of the question of whether Starfield will be an Xbox exclusive or not.

Technically Microsoft could make any Bethesda game an exclusive but many suspect they won’t when it comes to already established franchises like The Elder Scrolls and Fallout – or at most they’ll only make them timed exclusives.

Starfield though is a brand new IP and much more likely to be an exclusive forever. If it’s not though then that almost guarantees The Elder Scrolls and Fallout won’t be either.

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WWE 2K Battlegrounds review – wrestling with change

WWE 2K Battlegrounds screenshot
WWE 2K Battlegrounds – not a knockout (pic: 2K)

There’s no WWE 2K21 game this year but this cartoonish-looking replacement aims to be a worthy alternative for wrasslin’ fans.

Many games have been delayed this year because of the coronavirus but the pandemic is only one reason amongst many that there’s no WWE 2K21. The series has been in decline for years now, as it struggled to cope with the yearly release schedule and, more recently, the switch from long-time Japanese developer Yuke’s to American team Visual Concepts. Add the coronavirus to the list of problems and publisher 2K just decided to skip straight to WWE 2K22 next year.

They didn’t want the year to pass without some kind of new WWE game though and so in its place is cartoonish, over-the-top party game WWE 2K Battleground and it’s… okay.

Compared to the glitchy mess that was WWE 2K20 this is a considerable improvement, even if it has its limits and is not what wrestling fans are used to after years of a more realistic product.

Right from the off, it’s clear that WWE 2K Battlegrounds is a totally different vibe, with the realistic-looking wrestlers replaced by exaggerated avatars of superstars past and present, all defying the rules of physics for a simple, mindless, but relatively enjoyable game.

Where Battlegrounds succeeds is in being a good party game, as it’s incredibly easy to dive straight in with a fairly largely batch of characters already unlocked and ready to use right from the get-go. From Randy Orton and The Rock to Bray Wyatt, AJ Styles, and Hulk Hogan, the field is set for dream matches in what’s almost the WWE equivalent of Super Smash Bros.

The various modes are as simplistic as the action, with Exhibition offering a good range of match-ups, going from basic singles and tag team bouts to a cage match and multi-man Royal Rumble – with fun mini-games for the latter two to bring the drama up a notch.

The Battleground Challenge mode allows players to create their own unique WWE superstar, rising through the ranks and developing their wrestler’s physical appearances, vanity items, and style of fighter.

King of Battlegrounds is an online Royal Rumble-esque free-for-fall with superstars competing to be the last man standing with a new character coming in when someone gets eliminated. It’s the chaotic moments like this where the game really shines, as everything comes together in the best way. Similarly, the online tournament mode is a great chance to experience the game as it’s meant to be played, with other gamers battling to be crowned the ultimate champion.

Despite the social element, fans can also enjoy a simple but exciting campaign mode, which is told in the form of classic comic strips, which is a nice touch that further helps to differentiate the game from the pseudo-realism of the main franchise.

Playing as a host of colourful, fictional new wrestlers (introduced at the start of each chapter), you’re guided by Paul Heyman and ‘Stone Cold’ Steve Austin to help lead the charge to find the next WWE superstars.

Daily challenges also add a reason to keep playing, which is welcome because while the gameplay itself is easy to get to grips with and enjoy, it can get a little repetitive at times.

There’s not much to the controls beyond the punch button, kick button, grappling, blocking, and hitting the on-screen button to do a reversal – and button-mashing to get out of a pin fall or submission.

Players of WWE 2K20 (and earlier) will notice the relatively stripped back move-sets, but there is enough to play around with, and the buzz when you defy gravity with the wrestlers, soaring into the sky to deliver a sensational slam, never gets old.

Unfortunately, the fact each wrestler’s arsenal is largely the same as each other in their corresponding class (for example, high flying, technical or brawler) means things can become pretty repetitive, particularly when wrestlers like Shinsuke Nakamura and The Miz fight in almost the same way.

However, the three power-ups you select between each fight, and the benefits of each wrestling style, do help break this up, with the latter giving you a specific boost or move you can do to gain an advantage over an opponent.

The battlegrounds themselves add to the charm, with each of the special worlds being much more than an aesthetic change. You can interact with the environment, throwing your foe into the jaws of a crocodile or even taking charge of a remote-control sheep in Mexico. It’s ludicrous but it’s moments like this which save the game.

WWE 2K Battlegrounds screenshot
WWE 2K Battlegrounds – at least it’s better than last year’s game (pic: 2K)

As much as the gameplay and simple modes can be defended, the reliance on microtransactions throughout the game is a disappointing one. Although 2K claims a 70-strong playable roster you actually only start with around 24 spread across the male and female stars, with the rest having to be unlocked through the campaign or the in-game shop.

The game uses two currencies, the first being Battle Bucks, which can be earned in every mode and require no extra spending. The downside here is you need to really grind to hit a level where you can unlock some of the bigger names and outfits. The other currency is Golden Bucks, which costs real money.

They’re not overly expensive in isolation but unlocking every character and customisable option runs the risk of becoming a repetitive or expensive chore (although the daily challenges are a simple, easy and enjoyable way to earn those Battle Bucks).

Props have to be given for the presentation of the unlockables, with wrestlers and their extra attire found in action figure style boxes, before bursting out in a nostalgic way. Less fun and totally inexcusable is the fact that some of the biggest names in WWE need to be unlocked from the beginning, meaning Becky Lynch, Sasha Banks, Drew McIntyre, and Kevin Owens are all amongst those who can’t be used at the start.

Of course, the flipside is the game itself costs just £34.99 for the regular version, which makes it decent value for the overall package.

WWE 2K Battlegrounds review summary

In Short: A simple but enjoyable party game that’s very easy to pick up and play with friends – and a considerably better video game than last year’s WWE 2K20.

Pros: Easy and fun to play, with enjoyably silly presentation and plenty of modes and challenges. Relatively inexpensive. Great roster, once you unlock them all.

Cons: The microtransactions are as typically offensive as all 2K sports games. Move-sets lack variety between different wrestlers, increasing the sense of repetition.

Score: 5/10

Formats: Xbox One (reviewed), PlayStation 4, Nintendo Switch, PC, and Stadia
Price: £34.99
Publisher: 2K
Developer: Saber Interactive
Release Date: 18th September 2020
Age Rating: 12

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Cyberpunk 2077 dev CD Projekt Red starts mandatory overtime to finish game claims report

Cyberpunk 2077 screenshot
Cyberpunk 2077 – overtime is apparently not a choice (pic: CD Projekt)

CD Projekt Red promised they wouldn’t force employees into taking part in ‘the crunch’ to finish Cyberpunk 2077, but allegedly they are.

Cyberpunk 2077 may not be due any more delays but if it does make it out on time this year it’ll apparently be because developers were forced to take part in mandatory overtime.

An email sent to staff has been obtained by Bloomberg and allegedly confirms the practice, with an anonymous employee claiming that some staff have been working nights and weekends for more than a year.

The so-called crunch has been a hot topic in recent years, with companies ranging from Rockstar to Naughty Dog accused of overworking staff – often for no additional pay – during the final few months of a game’s development, as they race to complete it in time.

According to Bloomberg writer Jason Schreier the email from studio head Adam Badowski states that, ‘Starting today, the entire studio is in overdrive’.

This apparently means that everyone will be expected to do, ‘your typical amount of work and one day of the weekend.’

However, thanks to Polish labour laws the extra day will be paid, so in that sense CD Projekt employees are better off than many other developers.

‘I take it upon myself to receive the full backlash for the decision,’ wrote Badowski in the alleged email.

‘I know this is in direct opposition to what we’ve said about crunch. It’s also in direct opposition to what I personally grew to believe a while back – that crunch should never be the answer. But we’ve extended all other possible means of navigating the situation.’

Although Badowski seems to accept that resorting to mandatory overtime breaks an earlier promise the company’s stance on the issue has varied depending on who is asked and when.

While working at Kotaku in mid-2019, Schreier interviewed Joint-CEO Marcin Iwiński, who said that the company was ‘committed’ to avoiding mandatory overtime.

However, in January this year, Joint-CEO Adam Kiciński was asked during an investor Q&A whether crunch would be necessary and answered: ‘To some degree, yes – to be honest. We try to limit crunch as much as possible, but it is the final stage. We try to be reasonable in this regard, but yes. Unfortunately’.

Cyberpunk 2077 will be released on Xbox One, PlayStation 4, and PC on 19 November 2020. Dedicated Xbox Series X/S and PlayStation 5 versions will be released sometime next year.

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Tuesday, 29 September 2020

Games Inbox: Switching PS4 to Xbox Series X, PS5 backwards compatibility, and Resident Evil strategy game

Games Inbox: Switching PS4 to Xbox Series X, PS5 backwards compatibility, and Resident Evil strategy game
PlayStation 4 PS4
Will you be switching sides next gen? (pic: Sony)

The Wednesday Inbox looks at the good and bad of recent next gen news stories, as another reader praises Codemasters’ F1 2020.

To join in with the discussions yourself email gamecentral@ukmetro.co.uk


Very lucky
I’ve been a PlayStation gamer now for nearly four years, I switched from Xbox a while after all my friends made the switch back when PlayStation was first released. Although I still own an Xbox One S it’s hardly ever used but really enjoyed it. I’ve been watching both battle hard with pre-release teasers and talking about specs.

I tried to pre-order a PlayStation 5 when the Argos release went live but failed. Yeah, the pre-ordering process was a shamble, but it still never put me off. I just thought I would wait until after Xmas for it, as there is no rush in getting it. The day Xbox pre-orders went live I was lucky enough to nab the Xbox Series S (not the best but will update it next year) as I only really want to play Forza, Halo, and Gears to start and see how it compares to PlayStation .

A few days later I had an email saying Very had the PlayStation 5 back in stock and was able to nab it up. I already have Call Of Duty: Black Ops Cold War pre-ordered to start with. I cannot wait for the like of Gran Turismo 7 and Final Fantasy 7 Remake part 2 to be released.
Anon


False memory
Sorry, but I just don’t get it, GC. Surely all the developers are still going to continue to make as much current games as possible for the PlayStation 4 because, especially with 100+ million PlayStation 4s out there, there’s still a hell of a lot of money to be made! Wasn’t it the same for the PlayStation 1 and 2? The games were still being made for them way after they both got superseded?

And also, for all those people who can’t afford the next gen yet or won’t be able to get a next gen consoles due to the pre-ordering system why is it so wrong for all these gamers not to be able to have the choice of the latest games released for them to buy and play even without faster load times and ray tracing, etc.?
JAH

GC: No, it wasn’t the same for the PlayStation 1 and 2 – or any other console when it comes to first party games. Multiformat games are usually cross-gen for a year or two into the next generation, but that’s not what people are arguing about.


Turn-based Evil
After watching the latest Resident Evil 8 trailer I got to thinking about just how diverse the series has been – from fixed camera and slower-paced games to lightgun games through to the current first person shooter incarnation, but I realised that they’ve never really delved into strategy games. There’s a few types I could see them doing, from Tower Defense style games to ones like XCOM 1/2 (actually I’ve never played either games, would that even work as a Resi game?)

Maybe there’s an obscure strategy mobile game they’ve released that I’ve forgotten about, but the series just seems ripe for even more experimentation even if they end up being cheaper, indie-style titles)
HIBT

GC: An XCOM style game in the Resident Evil universe would work extremely well but, as you say, Capcom has never attempted anything like that.


E-mail your comments to: gamecentral@ukmetro.co.uk


Very lucky
I’ve been a PlayStation gamer now for nearly four years, I switched from Xbox a while after all my friends made the switch back when PlayStation was first released. Although I still own an Xbox One S it’s hardly ever used but really enjoyed it. I’ve been watching both battle hard with pre-release teasers and talking about specs.

I tried to pre-order a PlayStation 5 when the Argos release went live but failed. Yeah, the pre-ordering process was a shamble, but it still never put me off. I just thought I would wait until after Xmas for it, as there is no rush in getting it. The day Xbox pre-orders went live I was lucky enough to nab the Xbox Series S (not the best but will update it next year) as I only really want to play Forza, Halo, and Gears to start and see how it compares to PlayStation .

A few days later I had an email saying Very had the PlayStation 5 back in stock and was able to nab it up. I already have Call Of Duty: Black Ops Cold War pre-ordered to start with. I cannot wait for the like of Gran Turismo 7 and Final Fantasy 7 Remake part 2 to be released.
Anon


F1 Manager
Thanks to reader Charlie Ridgewell for his review of F1 2020. Agree with everything he said there. One thing I would have liked to have seen from the My Team mode is the chance to just manage the team without doing the actual driving. As he made clear, if you’re playing it ‘properly’ it is incredibly intense (as it should be) and sometimes it would be good to take a bit of a step back, just make decisions, and not have the second-to-second pressure of a race!

You should also have the option to turn off Jeff the mechanic too (he’s never once told me anything useful and speaks over my mates on the headset when we’re playing online).

I’ve got my fingers crossed that for F1 2021 on the next gen they’ll make it VR compatible – racing games are built for VR surely? Might get a pedal and wheels too then…

On a different note, started Zelda: Breath Of The Wild this weekend. About six hours in. There’s been one great moment in a shrine where I had to roll a dropped ball through a maze using motion controls, failed a few times, then realised I could just flip the whole maze over to its flat side and roll the ball to where I wanted much easier. Apart from that though, it’s not really grabbed me yet.

Climbing seems to be really important but is just a tedious chore, and the early side quests haven’t seemed that interesting (find 100 crickets?). Not ‘best game ever’ material for me so far, but I’m off this week and will be spending a lot of that time playing through it – expecting it to improve!
Julian


Quick transfer
The price of storage for the new Xbox Series X has been in the news. Not surprising as £200+ is a lot of money.

However, I’m not sure the situation is actually that bad. You will be able to store data on an old USB hard drive and transfer the games onto the SSD to play them.

A quick google shows the max transfer rate is 5Gbps and if anywhere near that could be achieved I could transfer a 100GB game in only a few minutes.

If I’m missing something I’d really like to know (perhaps a reader could reply) as I wouldn’t want to pay for the £200 external drive.

Keep up the good work GC.
Manic miner 100 (gamertag)


Recognised brand
I pre-ordered the Xbox Series X. Not only is it the most powerful console, its backwards compatible library is vast thanks to Game Pass. Most titles, including the backwards compatible library, will be enhanced with ray-tracing and HDR meaning crisp up-to-date graphics whilst giving your 4K TV a good workout at 60 frames per second on most titles.

Then there’s Microsoft’s acquisition of Bethesda franchises like Doom, Fallout, Wolfenstein, The Elder Scrolls and many more, all available from Game Pass in amazing 4K 60 frames per second enhanced graphics, for no extra charge if you’re subscribed to Game Pass.

Then there is the exclusive situation. Yes, PlayStation has the monopoly on exclusives and has the best games but you pay through the nose for the pleasure of that service. If Bethesda’s future games are exclusive to Game Pass that changes everything. Rather than paying $70 per game you just download it at no extra cost from Game Pass. There’s no doubt PlayStation is popular and it’s the more recognised brand, but I know a good deal when I see one so Xbox take my money please.
Michael


Bricks and mortar
Having just bought a spanking new flagship 4K Philips OLED I really need a cutting edge gaming box that doubles as a 4K player to go with it. The Xbox 360 is now in my bedroom, along with the replaced TV. My son has the Xbox One X in his bedroom, so time to order the Xbox Series X for the main room.

I joined the online GAME queue for an hour, got the ‘transferring you to the site’ window and then the ‘site is down’ message. D’oh!

OK, let’s go old skool and walk in a store. No queues, no problems – in and out of my local Game store in five minutes.

Job done, now, how much is that expansion? How much?! This tech is expensive.
Andrew in Southport


Catch up on every previous Games Inbox here


Good and bad
It’s taken ages but there’s now a lot of next gen news to digest. Both good and bad.

Good. Console prices and capabilities. Most, me included, feared the worst but the prices are about as cheap as they could be.

Good. Performance boosts on current gen games. Loads of current gen games struggle on even the mid-gen upgraded consoles. It’s going to be great playing them with better frame rates, resolutions, and textures.

Bad. Sony charging 70 quid for a game. The Last Of Us Part 2, a massive Sony game, is £54.99 on the PSN store. I think we all expected maybe a £10 increase next gen, so for Sony to push to £70 leaves a bad taste. At that price I won’t be a day one buyer next gen and will have to wait for prices to drop.

Bad. Sony gating Spider-Man remaster behind a £70 purchase. Sony initially said the top 100 PlayStation 4 games would be playable at launch for PlayStation 5, rubbish to be frank. They barely mentioned after the recent reveal that they’ve now tested thousands of games on backwards compatibility and 99% work, brilliant. I think the lack of attention to backwards compatibility, plus the decisions made on Spider-Man means will we see plenty of PlayStation 4 remasters with a chunky price tag. I hope I’m wrong.

Bad. Microsoft’s launch window first party offerings, by which I mean none for launch but even more disappointing is how far away things like Avowed and Hellblade 2 look to be. A big question going into this gen for me was can Microsoft make first party games of the quality of Nintendo’s and Sony’s. I didn’t expect to have to wait years into the gen to find out.

Good. Microsoft committing to a different business model with Game Pass and big purchases like ZeniMax and offering up some decent competition to Sony. The subscription model has question marks on its viability and impact on game production but just having some competition is great. All the console manufactures have terrible rap sheets so would hate to see Sony not have to work a bit harder this gen, especially given the above.

Good. Sony’s first party launch window. Sony recently said they wanted to make sure they had a more consistent stream of first party games, as they felt there were to many big gaps between releases on PlayStation 4. Just confirmed and we know about for the first year and a bit is Demon’s Souls, Ratchet & Clank, Horizon Forbidden West, and now the new God Of War and most probably Gran Turismo 7. Very nice.

Number one good news. Demon’s Souls is a launch title and looks stunning. FromSoftware and Bluepoint are a marriage made in heaven. I picked up Demon’s Souls for £4 in a PlayStation 3 sale about five years ago. It ran terribly and so I decided to wait for a Dark Souls-like remaster. I’ve come so close to playing the janky PlayStation 3 version so many times. So glad I didn’t, as I will now be treated to easily the best thing shown for the launches.
Simundo


Inbox also-rans
When will the reviews for Cyberpunk 2077 be out? Can we expect a GC review before the release?
Mudassar

GC: The game’s not out for a month and a half yet, it’s far too early to hear about anything like that yet.

Anyone annoyed by the £70 price tag for some Sony digital games, you can buy £70 of PSN credit for £62 on CDKeys.com. It’s not much but it might help some people swallow that nasty pill.
ANON


This week’s Hot Topic
The topic for this weekend’s Inbox was suggested by reader Penfold, who asks how much do you expect to spend on video games this Christmas?

Given the launch of the new next gen consoles and the difficulties caused by the coronavirus do you expect to spend more or less than usual on games during the next three months? Do you have a specific budget for games and how strict are you about keeping to it?

In general for the year, have you spent more or less on games than usual and how will the next gen affect this? Have you been saving up for the new consoles already or will you continue to save so you can buy them next year?

E-mail your comments to: gamecentral@ukmetro.co.uk


The small print
New Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length.

You can also submit your own 500 to 600-word Reader’s Feature at any time, which if used will be shown in the next available weekend slot.

You can also leave your comments below and don’t forget to follow us on Twitter.

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Spider-Man: Miles Morales PS4 save files will transfer to PS5 – but other cross-gen titles may not

Spider-Man Miles Morales PlayStation 5 PlayStation 4
Apparently, not every PS4 to PS5 upgrade includes transferring save files (Pic: Insomniac)

Following fan confusion from yesterday’s Yakuza debacle, Insomniac has clarified a query about the PS4 version of the new Spider-Man game.

There has been plenty of confusion surrounding Spider-Man: Miles Morales since it was first announced, with Sony and Insomniac needing to clarify numerous details.

One thing that initially had some fans worried has now been cleared up, though, with Insomniac’s community director James Stevenson confirming that PlayStation 4 save files of the game can be transferred over to the PlayStation 5.

While some may have assumed this was a given considering the PS4 version can be upgraded to its PS5 counterpart for free, it was brought into question following yesterday’s news that Yakuza: Like A Dragon won’t be offering save transfers when it comes to PS5.

Concerns from fans only became stronger when The Washington Post’s Gene Park tweeted that he had heard from several developers that PS4 saves won’t work on the PS5, citing both Yakuza and Spider-Man as two examples.

Fortunately, this isn’t the case for Spider-Man: Miles Morales, but the fact that Yakuza: Like A Dragon may not be the only cross-gen title on PS4 and PS5 to not have some kind of save transferral feature could turn some consumers away from the PS5.

Compare this to the Xbox Series X, which will automatically carry all game progress over from the Xbox One to the Xbox Series X.

So far, no other cross-gen games for PS4 and PS5, such as Assassin’s Creed Valhalla and Cyberpunk 2077, have been confirmed to be unable to transfer saves alongside the free upgrade.

But if this does turn out to be the case with more games, it may only further push people towards choosing a new Xbox instead.

Spider-Man: Miles Morales will release for PlayStation 4 and PlayStation 5 on November 19.

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